引言C作为一种功能强大的编程语言,在网络编程领域有着广泛的应用。本文将深度剖析C网络编程的经典案例,帮助读者解锁高效编程技巧,提升网络编程能力。一、C网络编程基础1.1 网络编程概述网络编程是指通过计...
C#作为一种功能强大的编程语言,在网络编程领域有着广泛的应用。本文将深度剖析C#网络编程的经典案例,帮助读者解锁高效编程技巧,提升网络编程能力。
网络编程是指通过计算机网络的通信协议,实现不同计算机之间的数据传输和通信。在C#中,网络编程主要依赖于System.Net和System.Net.Sockets命名空间下的类库。
TcpClient client = new TcpClient("127.0.0.1", 12345);
NetworkStream stream = client.GetStream();
byte[] buffer = Encoding.UTF8.GetBytes("Hello, Server!");
stream.Write(buffer, 0, buffer.Length);
stream.Close();
client.Close();TcpListener listener = new TcpListener(12345);
listener.Start();
while (true)
{ TcpClient client = listener.AcceptTcpClient(); NetworkStream stream = client.GetStream(); byte[] buffer = new byte[1024]; int bytesRead = stream.Read(buffer, 0, buffer.Length); string message = Encoding.UTF8.GetString(buffer, 0, bytesRead); Console.WriteLine("Received: " + message); buffer = Encoding.UTF8.GetBytes("Hello, Client!"); stream.Write(buffer, 0, buffer.Length); stream.Close(); client.Close();
}UdpClient client = new UdpClient();
IPEndPoint remoteEP = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 12345);
client.Connect(remoteEP);
byte[] buffer = Encoding.UTF8.GetBytes("Hello, Server!");
client.Send(buffer);UdpListener listener = new UdpListener(12345);
while (true)
{ IPEndPoint remoteEP = new IPEndPoint(IPAddress.Any, 0); byte[] buffer = listener.Receive(ref remoteEP); string message = Encoding.UTF8.GetString(buffer); Console.WriteLine("Received: " + message); buffer = Encoding.UTF8.GetBytes("Hello, Client!"); listener.Send(buffer, buffer.Length, remoteEP);
}HttpClient client = new HttpClient();
string response = await client.GetStringAsync("http://www.example.com");
Console.WriteLine(response);HttpListener listener = new HttpListener();
listener.Prefixes.Add("http://127.0.0.1:80/");
listener.Start();
while (true)
{ HttpListenerContext context = listener.GetContext(); string response = "Hello, World!"; byte[] buffer = Encoding.UTF8.GetBytes(response); context.Response.OutputStream.Write(buffer, 0, buffer.Length); context.Response.Close();
}C#的异步编程模型(async/await)可以显著提高网络编程的效率,减少线程阻塞。
对于频繁访问的数据,可以使用缓存机制提高访问速度。
根据实际需求选择合适的网络协议,例如实时通信场景选择UDP,需要可靠传输的场景选择TCP。
本文通过深度剖析C#网络编程的经典案例,帮助读者解锁高效编程技巧。在实际应用中,读者可以根据具体需求选择合适的技术方案,提高网络编程能力。